Lost in nightmare download
Tab button opens your inventory. Well, I guess I'm gonna stay stuck, since there is no walkthrough. I'm stuck on the part where you have to put the six cards on the thingy, and I can't figure out where all of them go. This game is a masterpeace! Very liked atmosphere and story of the game. Especially good to play it at night. Also, some parts of the story are really touching and shocking.
Made playing more interesting and exciting. Thanks for the wonderful game. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. EMBED for wordpress. But I disagree with the other stuff.
I can't see any branching story. It all seems quite linear: there don't seem to be any subquests or alternative approaches to doing things. It's just clicking around until you find the action that proceeds the story another step. It would be great if you could find a key or something behind a couch and open one of the other rooms and gain an insight into the other inhabitants of the town, so it wouldn't seem so much like a stage set.
But almost none of the objects depicted in the game world are actually interactive. There are crates, doors, fixtures, furniture yet most aren't clickable or give you no feedback.
It's like there's no depth to the game world. This could easily be fixed with more hotspots and a few simple messages.
The same goes for locales. There's a town but you can't explore it. All you can do is walk straight up to the building where you need to find the NPC with whom to speak next. How did you know it was THAT building? There was no need to hunt around, your course is laid out hence the linear comment. There could have been a couple of other angles so you could at least get the feeling it was a town. The 3D graphics make for an interesting style but they could do with a little more detail.
Some of the buildings are just cubes with windows painted on. But worst of all is the eye-gouging scene. I could forgive everything else but the absurdity of this scene turned me off the game.
I could not believe you can have your eyes removed and still see, albeit fuzzily. Was the demon inept at his torture?
Did he only partially poke them out? Or do you have some miraculous sixth-sense? I lost all suspension of disbelief after that point and soon stopped playing. It's a horrible and frightening plot mechanic when used on ANOTHER character, or if you somehow escaped before BOTH eyes were poked - but to have blood streaming from your eye-sockets and suffer only a case of slight myopia is absurd. I see less when I take off my glasses.
Maybe I should get that demon to fix my vision? All in all, it's a game with some potential, but I think it needs a little improvement before it deserves an adjective like 'amazing' or 'awesome', especially considering it's large size. I'm considering giving the sequel demo a try but.. Really very good. It sucks you in and keeps you off balance and makes you want to keep going whatever happens next, though I agree with jkohen that it's not so much a game as an experience.
Even the uncertain grammar didn't bother me but made me feel as if I were somewhere "else". Great job. Probably one of the major bugs in the first version. About this game The deluxe version of Lost in the Nightmare, my released game. A terrifying extra level will be available to play when you finish the game with the good ending.
Some of the events on this new levels are depended on a decision you make, so it is a replayable level. And remade some of the scenes. I wanted to give a dark, film-noiristic but still dreamy ambience to the game.
And two extra endings; one of is a death sequence and the other is a secret ending for saving the campers. I should have done this so earlier. I can say the tracks I used went very well with some scenes of LitN. Are you ready for this? Then step into the dark world of Lost In The Nightmare and face your darkest dreams..
An 'interactive horror adventure' by Ahmet Kelesh, with pre-rendered 3D graphics and cutscenes with cinematical camera pitches. Story: The main character is Burak Guney, a private dedective who used to work for the police. You are hired to find three university students who got lost in a forest near the Karabalta Town while camping.
They have been lost for 3 months and the police couldn't find any clue what happened to them. You'll stay in Karatas Hotel during your investigate.
But soon you will learn that something is wrong with this cursed town Lost Answers. A Short Nightmare. Utopia of a Tyrant. Triangle Head's Adventure. Rufus story. Are We There Yet? Lost In The Nightmare v1. Great Stroke Off! Lost In The Nightmare - Demo. Asporia: Hidden Threat. Coyote Episode I: The Mexican. Deflus Technical Demo. Horror Hospital Incomplete Demo.
Educating Adventures of Girl and Rabbit. Craft Of Evil. Tomb of the Moon. Chalk's Quest. Buna Wants Beer. PiXiA: Rainbow of Havoc.
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