Hack gu vol1 rebirth
If these keywords don't work for you, try switching to Solo or Partying with Kuhn and Pi. Pao in the Alchemy District. Every time you give him chim spheres, the net time he'll need one more than that. Mecha grunt lies facedown in dungeons and on the field, and has a sweat sign above his head.
To get rewards for Mecha Grunty, go to the Harbor and enter the house near the ship. There's a Battle Area right by you for the PK quest. If you look to the right, there's a warp that will take you to the next island. Mecha Grunty is right by the gate once you teleport.
If you need Chim Chims, there's two trees on the original island. Just kick one, get all the Chim Chims, then kick the other one, get the Chim Chims, then go back to the other tree, and kick it. Repeat until you have enough Chim Chims. There are 4 kinds of Chim Chims, and you kick them to get the chimspheres they have: Chim Chims - The blue ones, worth one Chimsphere each.
Rare Chim Chims - The yellow ones, worth ten Chimspheres each. King Chim Chim - The large golden ones. Be careful, they will attack you by trying to squish you. Move out of the way and kick it three times. Move out of the way again, then kick 3 times. Do it a few times, and it will give you 50 Chimspheres and sometimes a Chim Crown, which you can sell. Chim Assassin - These don't actually have chimspheres, they take them away if you stay in a dungeon too long.
When red chimspheres start flying around you, watch for these black and red Chim Chims, and kick them right away. Otherwise, they'll start taking Chimsphere from you. You can get rewards for your Chim Chim kicking abilities by visiting Dr. Kubo in the Mercenary District.
If they don't, go do a few quests or a level up a bit, then check back. Please e-mail me if you find out. It's represented in the game thus far by strange black dots, and sometimes manifests strange bug-like creatures that you will eventually fight.
Contact with AIDA can cause comas in normal player characters. An Avatar is basically data from one of the original eight Phases of Morganna those of you who played the original. This special data gives those characters the ability to summon the Avatar data in the form of one of the Phases, and control that data to some extent. However, sometimes you will find yourself using Haseo's Avatar, Skeith, to battle other Avatars as well. The obvious goal is to take the enemy's health down to zero by inflicting damage, thereby inducing Protect Break status, then put it down for good with a Data Drain attack.
Keep in mind that Skeith also has a set of stats for strength and defense, which are based on Haseo's current level. If you are having a stupidly tough time defeating an enemy during an Epitaph battle, take some time to level up Haseo and then attempt it again when Skeith will be a bit tougher.
If your current level isn't a problem, the most basic strategy for Avatar battles is to shoot the enemy with [] until it is stunned. Electricity will appear around the enemy, and the word "Stunned! But it's not so easy as that. Luckily, these attacks are fairly predictible once you realize the pattern, and you should be able to weather them without too much damage to Skeith. Once you manage to do enough damage to get the enemy's health bar down to zero, a timer will show up at the top of the screen.
As it counts down, you have that time to attempt a Data Drain. Again, it's not so easy. If you get hit by a projectile while charging your Data Drain, you have to start over from 0 charge and redo it.
If you let go of the button while the enemy is moving, you're unlikely to hit it, so make sure it's stopped before you let go, otherwise, back to the drawing board. If you don't manage to Data Drain it before the time limit is up, it's back to the beginning. On to specific enemies It looks like a microorganism that's been supersized. Not too tough, really, but they're just for practice before you get to the big, mean stuff. Little energy balls spray out in a nondistinct pattern, aimed in Skeith's general direction.
Dash to avoid the Normal Shot, and smack her Kobold Bullets away with the scythe when she uses the attack. When she starts gearing up for the Agol Laser attack, you'll get fair warning if you pay attention - not only does she stand still and start lighting up, but the attack name will appear on top of the screen for a good couple seconds before she lets go, along with the ever-helpful advice to "Dash to Evade. Once you get her health bar down to zero, start charging for Data Drain.
This is actually kind of agitating. Since her Normal Shot is a spray, it can be very hard to evade You have 60 seconds to manage a successful Data Drain, and if you're patient, it's not a big deal.
She'll wiggle back and forth for a while using random Normal Shots, and occasionally stop for about 2 seconds.
Make sure to let go as soon as she stops, otherwise, you'll miss her and have to start over. It's tough, but still more of a practice. Normal Shot small damage : Small energy missiles. Orb of Revenge medium damage : Big energy ball that stuns Skeith upon impact. Data Drain small to massive damage : A damage-over-time effect.
Smash buttons wildly to curb damage done to Skeith. On the flip side of that coin, however, she's got some nastier tricks, too. She'll start off with a small Normal Shot, which in this case is a small burst of energy missiles.
They're actually easy enough to avoid, just start moving Skeith forward after she shoots them at you. She sometimes closes her "wings" protectively around her main body, and while she can be stunned in this state, you won't be able to do damage, so try to avoid wasting your shots when she's in defensive mode. As for the nastier stuff - after a few bursts of her regular Normal Shot, she'll send a round of bigger missiles.
Bigger equals more damage, but luckily, you can swat at them with your scythe to destroy them before they hit you. She also has an attack called Orb of Revenge that sends a couple big nasty energy balls at you that stun Skeith if he gets hit.
Smacking them each three times with the scythe will prevent them from doing major damage. Unfortunately, she has two more attacks that are unavoidable - the first is Strike of Death, for which TARVOS will conjure up to three huge stakes and send them flying into Skeith's body. The amount of damage done is dependent on how many stakes she conjures. The final attack is her Data Drain attack, also unavoidable, but thankfully it can be a minor concern - just smash all the buttons as fast as you can, which will decrease the effect time considerably enough that Skeith will take little damage.
Wear her down to zero to get a Protect Break, and then it's Data Drain time. This one isn't hard at all. Then, she'll wrap her wings around her body and float back and forth for a bit. Wait until she sits still for a while, and then she'll open her wings I guess she's playing Peek-A-Boo as soon as she does, let go and you'll put her down for good.
Normal Shot small damage : Rapid bursts of energy. Leaf Guard small damage : Rotating shield that sprays out Normal Shots. Unforgiving Bud medium damage : floating energy mines that follow Skeith. Flash of Green medium damage : Lasers that surround Skeith and slice up and down. The tough part is actually stunning him. He's quick, and has several skills that makes him immune to your shots. You can dash out of the way, but that makes it harder to shoot him, so just try calmly moving back and forth while he tosses them at you, all the while doing your best to shoot him back.
This makes things more annoying, as he is surrounded by a rotating ring of green shields that make him immune to stun, while they each toss rounds of Normal Shot at Skeith. Shoot all of the green shields to destroy them.
Next, he'll probably try using Unforgiving Bud, where he tosses about floating mines at Skeith. Destroy them using the scythe before they can really hurt you. His last attack, Flash of Green, looks a lot scarier than it actually is. When he pulls this one out, Skeith will be surrounded by green lasers. Once in place, the lasers will move first down, and then back up. When they go down, watch closely and move slightly to the right, in between the descending lines.
When they start moving back up, move back to the left slightly, and they should completely miss you. MAGUS is immune to stun when he's using this attack, so just concentrate on avoiding the lasers until it's over. Once you've stunned him a few times and manage some good whacks with the scythe stuns is probably enough, dependent on Haseo's level , it's Data Drain time. Just charge up as per usual, and calmly move back and forth to avoid his Normal Shot you shouldn't need to dash.
The problem is that he barely stops moving long enough for you to actually hit him with a Data Drain, so watch him carefully and let go the moment he pauses. With her plethora of attacks, she's definitely a bridezilla. Normal Shot small damage : Flaming discs thrown at Skeith. Scratch Attack small damage : Two-slash rush attack. Bolt of Love small damage : Multiple laser attacks.
MACHA's immune to stun while this is in effect. Seductive Voice no damage : Slows Skeith's movement if he's hit. And a complete list of all enemies and where they appear. Hughes, This document represents the author's experience.
This document and its author are not related to, or endorsed by Bandai Namco. No part of this document may be posted on any website without the author's permission. You may contact the author at twentyninerooks yahoo. Do not alter this document. Websites that may post this document: gamefaqs. Legalities -Section 1 1. The Book of includes all Books of Ryu 3.
A: I'm not really sure myself My therapist says that it all begins with my mother, but I've never been able to get the hang of it If you are talking about the in-gave Affection System, then that is easy.
Just give people Gifts, send them Greeting Cards, and include them in your party when you are outside of the Root Towns.
It is a long, slow process, but you will get there eventually. A: Why, just see this guide's complete and comprehensive list of items.
Each and every item available in this volume will be listed alongside the easiest place to acquire it. This will bring up a search box. Just enter whatever it is you want to find, the keywords for a dungeon, an item, or an enemy, etc, then the screen will jump to the next occurrence of those word s. If you don't get what you want, try again. With a full item completion list and decisive strategies for defeating every story related and side-quest related battle.
So you will find what you are looking for here. A: Congratulations, you are the very first person who I have ever banned email from! A: Because I am an insomniac. And because I am going to write comprehensive walkthroughs for all three Volumes of. Please email me in a language that I can understand, thank you. A: All these things are welcome, email me at twentyninerooks yahoo.
After the tutorial is done, you will be asked to save, then warp to an area to begin adventuring. I'll list the treasures off here just to act as a general guide. Any important or story-related treasures in the area will be in CAPS. This entire area is a big tutorial, right up until the end. With that said, there is not much need for me to comment on what you should do. But I will assure you, dear reader, that I will come in quite handy later. So just follow along for now.
IYOTEN will even give you specific instructions if should you lose your way, but, in case you need my help, here is what you should do: 1st head south to the first altar 2nd head east to the second altar 3rd head north to the third altar Then, head south, west, and south again to the beast temple and claim the treasure. Just try out the skill trigger and rengeki; these things will be important later.
If you start to run out of SP, don't worry, the gauge refills over time; it refills slowly if you are moving, but speeds up if you stand still.
When you reach the inside of the beast temple, take the treasure, then a long series of cut scenes will play. I suggest you read all of the "new" info you find in the news and forums sections.
Many of these entries shed light into the game's sub plots, as well as giving you important area words. If you do not wish to send so much time though, I'll give you the important articles and posts: Check your emails to see that they have all been deleted. Then, on cue, you will receive an email from Ovan.
I strongly suggest that you watch it. After you are done, enter The World's home page. Head to the city square to chase after Ovan. As the game suggests, push select to check your map, where you should go is highlighted by a blue ring. You can talk and trade with the PCs around the square, but since you don't have any items right now, it is futile; just keep chasing Ovan. Head south along the winding street to the harbor. Head west and then northwest to the Mercenary District the path is linear.
Once you climb the stairs, look for a staircase leading down into an alley behind the shops directly to the north. Another cut scene will ensue. You will meet Silabus and Gaspard, who will be your main party members throughout the early part of the game. They will invite you on an adventure, an offer which you must accept.
Use the warp point to the west to get to the dome and the Chaos Gate. You will find the area words suggested by Silabus in the "Bookmark" section of the warp menu. However, unlike the previous area, the path here isn't as linear, and no one will give you directions, accept for me. I strongly suggest defeating every enemy party, breaking every object, and opening every treasure box.
This area is still pretty easy, and your other members will heal you if necessary. I will list the fastest way to the next floor of the dungeon each floor has only one entrance and one exit , so, in effect, do not do what I tell you to do.
The directions that I'll give are just in case you get lost in spite of your mini-map. At the fist intersection, head west. This will take you to the passage to the next floor. Silabus will take you through the basics again for the first couple of battles. After you've fought a couple of battles, Silabus will introduce you to Awakening Mode.
You can trigger Awakening when your party's Morale gauge is full. Here is where I will begin to make myself useful: Different actions will fill the Morale gauge, depending on your party members, but one thing that always acts to fill it is a Rengeki. So, for the first few levels what I suggest you do is this: Rengeki as much as possible.
Use Awakening as much as possible. The best way to Rengeki is to assault an enemy with multiple hits in rapid succession, so, it helps to start the battle with a usage of the skill trigger, which should recharge just in time for you to execute a Rengeki.
Concentrate on one enemy at a time, it also helps if you attack the same enemy that Silabus attacks. Open the main menu and select "Strategy," you will notice that Gaspard's strategy is set to "Life. Executing Rengeki attacks will also boost the exp that you receive after battle, just making you that much stronger. Aside from the battle's opening, save your skill trigger uses until you see an enemy that is open for a Rengeki.
As you gain levels, you may want to stop using the skill trigger at the beginning of the battle, because it might not recharge in time for you first Rengeki opening. As I said, Rengeki as much as possible, not all the time no matter what. Often here, you will simply defeat the enemies without a chance at Rengeki. Don't worry, you will learn all the tricks necessary to Rengeki as the game progresses, so just enjoy yourself for now. Silabus and Gaspard should have enough healing items to keep the party going through this dungeon.
By the time you get to the second floor, you might be so powerful that you kill the enemies before they become vulnerable to Rengeki, if so, just set Gaspard back to the Life strategy.
You should also take the opportunity to collect some chim spheres. To operate all of the doors in this dungeon, you will need 25 of them. You might also notice that there are two different settings under the "Awakening" tab on the main menu.
Beast Awakening makes your characters invulnerable for awhile, and increases their movement speed and attack power. Demon Awakening allows you to tap X repeatedly and perform an SP-free magic attack. Both are powerful enough, so it really comes down to personal preference. If I strongly prefer one or the other in a given situation, I will let you know in advance. At the first intersection, head South.
Head South again. A word about Trap Boxes. In order to collect the item inside you have to input a random button sequence. There is always plenty of time to do this if you keep calm and methodical.
Follow the path around to the North for a cut scene. Continue East to trigger another cut scene. Take the Treasure as you, yet again, trigger a cut scene. Don't worry about the score that you got after the scenes, I will give you detailed instructions on how to get the highest scores later. A rather funny cut scene will ensue, and you will acquire Atoli's Member Address.
She is a Harvest Cleric white mage , so she will prove to be quite useful in keeping you alive as the game's learning curve steepens. For now, no other characters are available, so just choose "Log Out" from the main menu and check you email. Gaspard Hi! Silabus No Way! Silabus Quests. All of these emails are important and you have to read them in order to make the game progress.
You have a choice of what to say when responding to Pi. If you respond with "Who are you? Same with Gaspard. Reply with "Tri-edge" to increase his affection later. And Silabus, reply with "Leveling up," unless you don't care about affection. A few words about affection: The glowing orbs in the Member Address book, on the party formation screen, and on the character status screen all represent that character's affection for Haseo.
The higher the affection for Haseo, the quicker the Moral gauge will fill in battle, thus the more awakenings you can use. You can increase a character's affection in several ways: Email chains like these ; Giving that character gifts; and having them spend time in your battle party, amongst other things.
I usually keep my character's well supplied with items and equipment, given as gifts, so I don't have to worry about affection too much in the first volume.
For now, it is time to go on a quest with Silabus and Gaspard. You can visit the shops and trade with the PCs if you want. But you shouldn't have much money or trade-able items yet.
And I suggest you hold on to most of the stuff you've gotten so far anyway. You can also go adventuring with Silabus and Gaspard. In this game, I suggest against going to random areas and leveling up. While you can level Haseo and co. Second, When leveling up your character level quickly, your weapon skill level, which is increased by using skill-trigger arts, often levels up at a much slower pace.
If your characters, then, are too strong for the enemies in an area, it will be much more difficult to level up his or her weapon. The story-related areas and the areas posted on the message boards have a nice balance and difficulty, and I suggest you stick to them until you get down to the end of the game.
So, with that settled, put Silabus and Gaspard in you party and head for the quest shop to the east of the plaza in Mac Anu. Accept the "Crown Quest" job and head back to the Chaos Gate. Successful Surprise Attacks 2.
Enemy parties defeated 3. Treasure Boxes opened 4. Breakable objects destroyed. To get an S in the first four categories, you must be perfect, that is, you must surprise every enemy group, then defeat them all, etc.
In order to get an S in the fifth category, you must collect 30 or more Chim Spheres. In the early part of the game, most of the enemy parties are either facing the wrong direction, or have a predictable pattern of movement, so, it is easy to surprise them. Refer to the in-game official forum for some help, and if you need more, I'll say that you can surprise an enemy party even if you only surprise only one enemy in that party.
Try getting around them, but if an enemy still has a "? The other categories take care of themselves if you explore the area thoroughly. For now, don't worry too much about the Chim Spheres, as the King Chim gives you 50 of them when he is defeated. Though, you will need about 30 Chim Spheres in order to reach the king. Head South at the first intersection. West at the next intersection. All you have to do is kick the Nue, who will then summon King Chim.
Then, just kick King Chim repeatedly while avoiding his jump attacks. The quest will end automatically after you get the Chim Crown, and you will warp back to Mac Anu. I will recommend that you use all stat- boosting items on him. Now you should be able to do some trading around town.
Corporal Yano has a beginner's text. Alice has a Life Scroll, which you can use to learn Repth. Note that who appears when in town is random, so you'll just have to go looking for trades on your own. I do suggest that you hold on to your Health Drinks and Sprite Drops for now though, they will become useful soon. Now is a good time to do the first optional level, which was posted on the message board by AppleStar.
The layout of this area is straightforward. Just get the symbol fragments from the altars and then head for the temple. After that head South to finish off the remaining enemy parties.
Warp Out. If you need anything other that Health Drinks, trade for it. If you want you can use the "Customize" command under the main menu to add an Olm Shell to Haseo's weapon. One of the cool things about this game is that you can freely customize anywhere, accept in battle.
Give any remaining Olm Shells to your other party members. Also, if you got any Turtle Shells, attach them to your armor.
A word about equipment: The name of a piece of equipment changes depending on how it is customized. Basically, every piece of equipment will have the first part of its name changed when it is customized. Mostly, I'll leave customizing up to you, you'll get the hang of it soon enough. All unmodified Twin Blade weapons the ones that Haseo is currently using begin with "Spin".
All blades "Blade. So when I refer to a piece of equipment in general, I'll put the original first word in parentheses, like this: Spin Gai Gu.
Meaning that it doesn't matter what you may or may not have attached to it. If this all sounds complicated, just wait till you start doing alchemy. Back to the story: If you are done trading, log out and check your emails.
Before you join Atoli though, visit Kubo's house in the mercenary district. He will give you rewards based on how many Chim Spheres you collect. Check back with him periodically to get your prizes. Party up with Atoli, and only Atoli you can't bring Silabus or Gaspard on this trip and head for the Chaos gate. The path here is linear. Just head North, then around the bend to the South, collecting Symbol Fragments as you go. You will be treated to intermittent cut scenes as you progress.
None of the enemies here should give you trouble, even though you only have a two person party. A cut scene ensues after you get the temple treasure. Follow Atoli around to the back of the temple for another scene. After the scenes, head to the back of the cave to find a platform and warp to town. Just log out from there and check your email. Silabus I almost forgot! Atoli Hello, Haseo. Reply with "Sound. The home is located on the west end, and has a dugout entryway.
A long cut scene ensues, where you will meet the old hag and Yata. When all is done, just log out and check your email. I have no idea what G. It doesn't really matter how you reply. He gives you a lot of money, but unfortunately, you'll have to spend it on the items he tells you to buy. When you get back to the Central district, talk to Silabus and a long and somewhat humorous cut scene ensues. Time to Log out. Kuhn and Pi are at a much higher level than you are 13 and 14, respectively , making this area easy enough, even if you still, like me, have your starting equipment.
Your objective here is to defeat the boss. Go East 2. East 3. East again 4. Then around the bend to the West to get to the boss. Again, I strongly suggest that you kill all the enemies and get all the treasures. It can be quite difficult to see the breakable barrels in this area's rainfall, so you'll have to do a bit of searching if you want to get all the items.
Remember, Rengeki as much as possible. If you see a Goblin Mage or Lizard Hunter become surrounded by concentric rings spreading out along the ground, that means that enemy is going to use a skill. Goblin Mages cast Rue Kruz here, and Lizard Hunters use a charging attack that is difficult to dodge.
If their attacks are aimed at you, just hold Circle to guard, this will significantly reduce the damage you take, and give you the opportunity to counter attack. Pi and Kuhn can take care of themselves, just watch you own HP, and if it gets below half, use one of the Health Drinks you have acquired.
Just use your Awakenings as they become available. Doing these things at every opportunity will help you complete side-quests and get rare equipment later on. Boss: Crumple Tree If you have any items called "Caffeine Drink", attach them to your party's armor before you begin this battle. Caffeine Drink will make a character immune to the Sleep status effect, which this boss uses liberally.
If you don't have any, don't worry, you won't need them to beat this joker. As the battle begins, run around to the side of the boss, this will evade his frontal physical attack. He has another physical attack, where he jumps up into the air, and comes crashing down. For this, just hold Circle to guard.
His magic attack is an area-effect sleep attack, that can put your entire party to sleep, use Stimulant Sodas if you can, if not, just wait it out.
In all, this boss is not very hard, as Pi and Kuhn will be able to do significant, sustained damage to him as long as they are not asleep. If your health gets below half, heal yourself and keep attacking. Doesn't matter how you reply, I chose "Comatose" Kuhn Re More cut scenes. Head for the Harbor using the warp point. You'll find the first Grunty on the ship's gangplank. Walk to the nearest warp point and go to the Alchemy district to find the Gao Grunty watching the sunset on the lookout.
Go back to your home. As the game tells you, you can sell items at you guild shop for much more than you can at the NPC shops, the only drawback is that the items take awhile to sell, and you'll have to go collect the money from Gaspard periodically in the Central district.
This is why I recommended that you hold on to most of your items. Try not to sell any items that are useful. You'll get the hang of all this eventually. Up to this point, I had only collected about GP, aside from what I got from the Fate Worm, but finally, you can now make some real money.
Talk to Gaspard in the Central district, then go back to Canard's home. You gotta love Death Grunty. After the cut scenes, try riding the steam bike around town. It's not exactly Gran Turismo, but it sure is better than walking. Now that you are a guild master, there is a lot to do.
First off, check the book of with Death Grunty, the higher your ranks in these books, the more bonuses Canard will get. The bonuses for getting to levels 2 and 3 are pretty good, so try to get the books as high as you can. This will be important, because Gaspard will not always be available to run the shop, but if you manage the shop via Death Grunty, items will still sell even though Gaspard is absent. Now, Alchemy. The game will run you through an insufficient explanation of how to alchemize weapons.
I'll give you a better one: Alchemy is a way to smash two similar weapons together to create one, more powerful, weapon. For now, you can only alchemize weapons that have the same basic name. I am not sure, but this might also apply to damage dealt by spells and attack items as well.
Go to the weapons shop nearby and buy two Spin Man Que and try this out. Different types of weapons cannot be mixed, so, you can't use a twin blade weapon to alchemize a blade brandier weapon. You probably don't have enough money to do much alchemy now, but it is important that you now upgrade Haseo's equipment.
Post in this thread with "Area Word" to get some important area words for a later side quest. Post with "Not Sure" to, again, increase Silabus' affection. Read only if you do not want to get killed by him. Go to the World's home page, but don't log in yet. Then, Head East on your mini-map to the back alleys. Another cut scene. Before you log out, run to the end of the back alley, there you will find the Black Market. The Black market sells some good items at ridiculous prices.
Personally, I don't use them because the are other, much cheaper places to get these items, but not until much later in the game. If you really want them, then start saving now. Lumina Cloth is also a great place to do some trading. Note that Kuhn and Pi will be unavailable for some time. Before you go, save. I haven't been telling you to do this, because I was hoping that you'd be able to handle it on your own.
However, beginning very soon, the game's difficulty will increase dramatically, so it helps if you prepare yourself and your party. You shouldn't need my help navigating the field. But the Vak Fangs here can be quite difficult. Gaspard's Rue Kruz spell works wonders though, just be careful that he doesn't get surrounded.
The Angelic Gores are difficult at this stage, they have high HP, they are powerful, and they can heal themselves and their party members. If you encounter them, star off with a Skill Trigger on one right away, then just keep at it until it goes down. Never enter battle against them unless your HP is high, because you will want to do as little in-battle healing as possible. If you see them setting up for a skill, either preempt this with a skill of you own, or guard.
You may also see a blue Battle Area, this will probably be occupied by a PK and their hapless victim. Approach the battle fence and press X to enter. Player-Killers are set to your party's average level, but their AI is much more difficult than that of the monsters. Attack them cautiously until you find an opening, then pummel them. Along with the victim, it will be four-on- one, but make no mistake, it will be tough anyway.
If you beat the PK, you will get a piece of equipment that can be found in the area Armor for fields, Weapons for dungeons. And if you can save the victim, you will get an accessory and a coupon that can be redeemed at any guild shop. Also, just like kicking Lucky Animals and helping Mecha Grunty, beating PK s will net you some rare equipment much later in the game. Go ahead and ride the Steam Bike around the field, one section of the books of is dedicated to the bike, and your rank is mostly based on the time you spend riding it.
Also check in with Dr. Kubo to see if he will give you any scrolls. The guild shops from the various guilds can be found near and around your own. It is random which one appears at any given time, but check for them regularly. Some sell items with a rarity of 5 stars, a must to buy if you want to get item completion. When you run out of money and items.
The path here is straight, so just keep going til you get the cut scene at the end. You will get into a battle with some Wight Rides, they are no harder than most Goblins, just pummel them. They can poison you, but as long as you end the battle quickly, this won't be a problem.
When you are done, head back to town. Then I put Atoli in my party and went to some of the weaker areas that were posted by Renji in the board.
As I said, the game is about to get much harder, so this is part of the preparation. If you want to move on with the story, feel free to do so by logging out and checking your mail. You will not need my help navigating or fighting in these areas, because the enemies are so weak, but I will list off the enemies I fought and the items I acquired for each area.
Just head east to the entrance to the next floor. Go North at the first intersection. Go West at the second to find the way down. On this floor, you will encounter Chickles, a flying enemy.
In order to ground the Chickie, you need to damage it enough to deplete its Flight Gauge, which is located just underneath its life bar. The easiest way to do this is with spells you can buy spells at the magic item shop in Mac Anu , or, you can wait for it to commit to its diving attack. When the Chickie dives, it pauses for a moment before it head-butts you, use this opportunity to attack with the skill trigger, or, you can guard against the attack and hit it with regular attacks afterwords, before it regains its altitude.
If you have defeated one or two of them, the remaining ones can cast a spell to summon back-up, so keep attacking. Later, as your twin blade weapon level increases, you will acquire arts that are very useful for taking out enemies like this.
Go East at the first intersection to get to the Beast Treasure. After you see to your errands in town, Log Out. Reply with "Endrance. Atoli will lead you around the area like a little puppy dog, so just follow her directions. You will be subjected to repeated cut scenes along the way. This level is actually one of my favorites, it is just too funny.
If you get any Poison Leafs from the barrels, go ahead and attach one to Atoli's armor. While poison doesn't prevent or cause much damage, it will help break up the enemy's combo attacks, should she get into trouble, giving you enough time to step in. After you get the Temple treasure, Haseo will try to pop the question to Atoli. Then Log out after you are done with any errands. Get some area words from Harley. I suggest riding the steam bike south to the boss first, then dealing with the rest of the area.
None of the enemies here should pose a threat, not even to boss. This area is worth coming to, though, because you can still get some great items. Block 1 1. Just head West to the second block. Nothing in the First Block should pose any threat to you. Block 2 1. Go South at the first intersection.
East at the next to the Beast Temple. In the second block, you might face Chickie again. Though, by now you should have Haseo's "Sparrow Counter" art set to his skill trigger. Use that to knock them out of the sky one by one.
If you look at Sparrow Counter on the skill menu, you will see that it is an "Aerial" skill, meaning it is best used at grounding flying enemies. If you do not have the "Sparrow Counter" art yet, do not worry. It simply means that your weapon growth is a bit behind. Probably because you did not get a chance to trade Corpral Yano for his Begginer's text.
That item increases your skill with a particular weapon by 50 points, or one half of one level. The game is still taking it rather easy on you here in the beginning, so it is not necessary to have any particular skills yet. If you want to skip most of the battles and head straight for the goal, go ahead.
Head North at the intersection 2. Go around the twisted path and go West to access the next block. South 2. South at the end of the long room to the Beast Statue. Once you reach the statue room, a long cut scene starts. Afterwords, don't forget to grab the treasure on your way out. Here, I choose to Log Out and check the new Mail. Reply with "Resident of the Forest. Get some area words for leveling up with Atoli.
Gaspard Useful Info. Miu Kawasaki scenario supervisor: Project G. See more at IMDbPro. Photos Add photo. Top cast Edit. Yuri Lowenthal Haseo as Haseo English version voice. Bridget Hoffman Atoli as Atoli English version voice …. Jamieson Price Ovan as Ovan English version voice …. Erin Fitzgerald Sakubo as Sakubo English version voice …. Sam Riegel Silabus as Silabus English version voice. Dave Wittenberg Gaspard as Gaspard English version voice ….
Daran Norris Piros the 3rd as Piros the 3rd English version voice …. Wendee Lee Zelkova as Zelkova English version voice. Crispin Freeman Sakaki as Sakaki English version voice. Kari Wahlgren Kaede as Kaede English version voice …. Douglas Gabi as Gabi English version voice ….
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